Shield names = Damage absorption
Changes shield names to reflect their function.
The default shield names are taken directly from MoO2 so the numbers don’t actually reflect what they do. This mod changes that so the number of the shield is equal to the amount of damage that the shield absorbs. I dropped the roman numerals because it just didn’t look like as natural a progression of numbers and I found it hard to read.
Old name – damage absorption – New name
Shield I – 1 damage – Shield 1
Shield III – 4 damge – Shield 4
Shield V – 9 damage – Shield 9
Shield VII – 16 damage – Shield 16
Shield X – 25 damage – Shield 25