Boartato Badditions

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Author: Boartato

Last revision: 18 Oct, 2018 at 17:49 UTC

File size: 406.53 KB

On Steam Workshop

Description:

A collection of small additions and tweaks that attempt to fill out early-mid game mechanics that feel incomplete in vanilla rimworld. Intended to keep vanilla balancing as intact as possible while adding things like Neutroamine production, give utility to unused food based animal products, and give more options for early game/desperation times food management.

Should ™ be compatiblility proofed to avoid conflicts with other mods and more will be added as time goes on.

Supported Languages:
English

Production:

Neutroamine synthesis from devilstrand
Grind starchy crops into flour at crafting spot

Medical:

Healroot based painkillers
– If applying mod to a previously saved game, create a new drug policy to see the tea/painkillers
Beds designated as medical no longer accumulatae disturbed sleep moodlet

Food:

Desperation: Gruel, Jerky
Gluttony: Cookies, Muffins, Cake

Armor

Makeshift armor: Wooden Makeshift Chestplate, Wooden Makeshift Helmet

Resources

Wood no longer decays outside