[SP-CO6] Operation Sunshine [SCENARIO ONLY]
THIS IS THE SCENARIO ONLY. MORE USEFUL FOR DEDICATED HOSTS. THE MAIN WORKSHOP ENTRY ALSO INCLUDED THE MISSION. IT DOES NOT INCLUDE EXTERNAL PROPS USED IN THE SCENARIO
Operation Sunshine
Maldenian rebels are running out of time. Infiltrate a fortified island base and uncover the MNAF’s rumored game-changing sonic weapon before it’s too late.
Mission Overview
- Playtime: 45 to 90 minutes
- Singleplayer or 2–6 player co-op
Features
- Optional Side Quests – Two optional side quests are marked on the map with question marks.
- Weapons Familiarity System – Improve weapon handling and accuracy through use.
- Sonic Weapon Mechanic – Area denial weapon mechanic that forces players into intense situations.
- Arma Jukebox System – Dynamic mission music using the BI jukebox function.
Credits
- mdaniel112 – Couch model
- cratial3d – Desk model
- smirnov-nikitos-1302 – Toilet model and textures
- 3ddominator – Car lift model and textures
- BI – For making my favorite game of all time
- Sacred, Jalong, Saucy – For play testing my mission
I HIGHLY RECOMMEND MAKING YOUR MUSIC AND EFFECTS THE SAME VOLUME, IT DOESN’T MATTER WHAT LEVEL. JUST THAT THEY ARE THE SAME

Download
[SP-CO6] Operation Sunshine — Steam Workshop
Eden Objects — Steam Workshop
CBA_A3 — Steam Workshop
Alternative Running — Steam Workshop
Malden Armed Forces — Steam Workshop
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[SP-CO6] Operation Sunshine — Steam Workshop
Eden Objects — Steam Workshop
CBA_A3 — Steam Workshop
Alternative Running — Steam Workshop
Malden Armed Forces — Steam Workshop