[1.0] TR brewing and alcohol expanded

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Author: Reize

Last revision: 7 May, 2019 at 18:44 UTC

File size: 7.57 MB

On Steam Workshop

Description:

This mod adds strong alcohol like moonshine to the game and makes beer a product of fermentable plants (because I never liked it that the only ingredient was hops). It turns brewing into a multi stage production chain and adds an equally complicated production chain for hard liquor.
(Please note that I do not plan to include the VGP drinks and vegetables. I aim to keep it simple)

You can:

– Make mash at the mash tub out of sugar containing plants (potatoes, rice, corn, agave)
– Ferment that mash in a fermenting barrel (mash ferments faster than beer but has to be distilled afterwards)
– Distill fermented mash at the biofuel refinery to pure alcohol (beware: explosive!)
– Make stoneware bottles out of stone blocks at the sculpting table (pottery)
– Make moonshine at the brewery by filling pure alcohol (presumably mixed with water) into bottles
– Make "herbal essence" at the brewery. It will give a small health boost (+2 % immunity gain speed and other stuff for roughly 3 days)

– Make wort at the mash tub (this needs corn oder rice now in addition to hops)
– Fill fermented beer into bottles at the brewery

New options: There are primitive versions of the mash tub and the biofuel refinery for tribals now.

Please note that for classic beer brewing fermenting barrels no longer yield directly consumable, bottled beer. They yield fermented beer which has to be processed (filtered, carbonized, dilluted and bottled) at the brewery.

Credits: This mod uses the "universal fermenter" mod by Kubouch, which replaces the vanilla fermenting barrel. Many thanks to him!

Link to the development thread on the ludeon forum: https://ludeon.com/forums/index.php?topic=48298.0