Of sheep and men
*There’s trouble brewing in the little village of Sandy Knolls. Sheep are being killed by an elusive monster, and nobody knows how to stop the massacre.
The timid Mikke Oresund, envoy for the village elders, managed to find not the heroes he needed, nor those he deserved, but those broke enough to accept any job. In other words, you.
Will you be able to uncover the truth behind the fleece?*
#KEY FEATURES#
Type: Story driven
Playtime: 5-10 hours (short)
Difficulty: Normal
Starting Level: 1
Maximum Level Reached: 6
Arachnophobia: just a tiny bit
#MAIN HIGHLIGHTS#
– Skill checks, skill checks everywhere (but Medicine is still a trap)
– You can severely alter key fights by debating with our foes
– 4 different endings (plus a "secret" one)
– Over 80 custom monsters and NPCs
– 1 original song, but you’ll have to make up the music yourself
– Includes a world map, but no random encounters (all my homies hate random encounters)
– Uses assets from The Lost Valley and Palace of Ice DLCs
WARNING: this campaign contains questionable jokes, foul language, sexual innuendos, depictions of drugs abuse, gratuitous violence, ultra-violence and super-duper-ultra-violence, depictions of suicide, and – worst of all – pop music.
It also involves political statements, breaks the 4th wall here and there, and contains an inane amount of quotes from real-life. Players discretion is advised
#FINAL WORDS#
I really hope you enjoy your escapades in this Tier 1 module.
oSaM is a love project, started from the idea of "digitizing" 2 one-shot adventures I wrote some years back, with the addition of a good chunk of original content.
As usual, excuse the (assured) typos and (possible) bugs. I *think* I tested most of the corner cases, but IF SOMETHING BREAKS FOR YOU, PLEASE LET ME KNOW
Required DLC:
These DLC should be installed in order to use this item.
Solasta: Crown of the Magister - Lost Valley
Solasta: Crown of the Magister - Palace of Ice