Medieval Kingdoms 1212 Official Confederation Submod

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Author: The_Yogi

Last revision: 27 Oct, 2024 at 12:00 UTC (1)

File size: 440.13 KB

On Steam Workshop

Description:

This mod is not required for playing MK1212, just an official submod. You can use it if you wish, but by no means necessary. Some people want to try it, so okay, I make one.

This submod enables Confederation for all subcultures.

I’d like to test how it would affect campaign gameplay, either for the AI or the Player. Will it break the game? Who knows, let’s find out.

Campaign Save Compatible

Put above the MK1212 Campaign Base pack, but under Script Pack