Animation Extension

If you liked this item, please rate it up on Steam Workshop page.

Author: Bananaduck

Last revision: 21 Sep, 2025 at 14:03 UTC (2)

File size: 105.06 KB

On Steam Workshop

Description:

Allows to add animations for vessels and helicopters that get played if the asset fulfils a certain condition.

Instructions

Hydrofoil:
In your vessels[vessel].ini specify the parameter HydrofoilSpeed with the speed in knots in the [General] section. Above this speed, the animation [Hydrofoil_Deploy] is played, below this speed the animation [Hydrofoil_Retract] is played. The animations are defined in the animations.ini as usual.
By default, the hydrofoils in the model should be stored as the vessel is initialised assuming the hydrofoils are stored.

Limit Rudder Angle:
In your vessels[vessel].ini specify the parameter MaxRudderAngle with a value between 0 and 25 in degrees in the [General] section. If no value is specified the game defaults to the standard 25 degrees.

Wipers:
In the animation.ini for vessels or helicopters add a [Wipers_Wipe] animation. The animation should be the complete movement of the wipers and it will play continuously in a loop as long as it’s raining or snowing.

Happy to extend more conditionals if there are requests.

Have fun!

Download
Required items:

Click the title to search on this site.


Anchor ChainSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.