The Discworld
A Discworld to Conquer.
Do not leave "Clustered allied player starts" checked at new game, it causes a crash.
Not balanced for Mp, instead I balanced it for exploration, I tried to make every region have a unique resource.
I tried to pay attention to where natural resources and trade networks would be reflected in the population and urban density, to at least add a bit of realism to a fantasy world.
The Discworld is surrounded by 4 mini discworlds, accessible by the palace of the mountain Lord.
Check my new map "Shattered Worlds". I released it originally on Coe4 but I gave it a MAJOR overhaul.
https://steamcommunity.com/sharedfiles/filedetails/?id=2811083293