Imperial Dynasty

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Author: -=GoW=-Dennis

Last revision: 28 Oct, 2025 at 22:45 UTC (2)

File size: 119.41 KB

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Description:

This mod is primarily intended for playing a World Conquest with an Administrative Government and makes the following changes:

1. Vassals that have a liege from the same dynasty generate the same amount of renown as a vassal that has no liege from the same dynasty would.
2. Spouses of rulers from the same dynasty generate the same amount of renown as a spouse of a ruler from a different dynasty would.
3. The renown generated based on the amount of living dynasty members is no longer capped at 100 living dynasty members.
4. The "Dynasty of Many Crowns" decision no longer requires the dynasty members to be independent.
5. Administrative Rulers can use the "Grand Tour" activity, just as their feudal counterparts can.

This mod also enables the "Designate Heir" button in the Realm -> Succession tab. Administrative governments can always use "Designate Heir", but for some reason only via character interaction, as the "Designate Heir" button is locked behind the highest level of Crown Authority that Administrative Governments don’t have.

Personal Note:
Administrative Government provides less means for renown generation than Feudal Government, due to Viceroys not having a royal court – that is also the reason why in this mod spouses of rulers from the same dynasty generate more renown (80% of the renown the ruler generates) compared to similar mods. Also, when additionally aiming for World Conquest, the goal obviously is that every ruler on the map becomes a vassal – as such, without this mod, renown generation would practically come to a halt and on top of that the "Dynasty of Many Crowns" decision could never be taken organically during play.

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Revisions:

Old revisions of this mod are available below. Click the link to download.