FriendFlyTogether
A mod allows your animals, mechs, ghouls to board on ship before you fly.
Added a passenger role in the gravship takeoff UI, allowing you to add animals, mechs, ghouls and downed humans as passengers. You can also set it to automatically add passengers in the mod settings.
Passengers, crew, and pilots will first bring downed passengers or penned animals aboard before taking off. If you do not have a caravan packing spot on your ship, the animal will be roped near the engine.
The difference between passengers and crew members is that passengers do not provide a bonus to pilot performance, but crew members do. If downed, passengers will not be kicked out of the member list, but crew members will (this is because Tynan set the crew members as spectators of the take off ritual).
Warning: If you bring a dryad on board, your pawns may disappear when the gravship lands! This is because when the game tries to generate the landing pawns, once one of them dies, it will just stop generating the remaining pawns. And the dryad dies immediately after the gauranlen tree’s map is removed, and that’s why your pawns are not generated. Blame Tynan for this.
There may still be bugs, please report them to me. If the graship cannot take off, you can try to cancel the takeoff and try again.