Knights of Origo: Faction Overhaul

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Author: graetor

Last revision: 27 May at 03:57 UTC (5)

File size: 76.37 MB

On Steam Workshop

Description:
This mod is meant to work with and is compatible with Mixu’s Legendary Lords. However, it is NOT required.

"The loyal knights of Saint Origo decided Fyrus would make an ideal place to rest and meditate. They started defeating all of the natives and building a huge fortress. They decided to call this fortress the Holy Monastery of the Divine Origo."

This mod overhauls the Knights of Origo faction with new lords, a hero, units and campaign features. This mod is meant to work with Mixu’s Legendary Lords.

FEATURES
  • Crusaders of Fyrus – 1 new Faction, 1 Legendary Lord, 1 Legendary Hero, New Generic Lord, new Generic Hero, and 3 new units
  • 1 new building chain
  • New building effects for Holy Monastery of the Divine Origo landmark
  • Custom Mechanics
    • Infamy and Sea Shanties – The Knights of Origo can enjoy a host of pirate mechanics such as Infamy, Pieces of Eight and Shanties.
    • Shipbuilding – Sir John and the Marshal lord has access to shipbuilding, with Sir John having a unique building.
    • Crusader’s Zeal – The Knights of Origo crusade all along the coasts of Araby. Each victory emboldens and empowers the crusaders, pushing them to greater heights. Beware though, as losses and inactivity will weaken the zeal, and in turn lose the benefits that come with it.
    • Desert Supplies – The desert is a harsh place, with water few and far in between. Traveling without proper preparation will see you burned by the desert. Settlements will provide you with desert supplies for a time, ensuring no attrition lost when traveling the deserts of Araby.
    • Crusader’s Vow – Sir John, the Marshal lord, and the Seneschal hero has access to a new vow: Crusader’s Vow, replacing the Knight’s Vow

PLEASE READ – IT WILL LIKELY ANSWER YOUR CONCERNS
  • (Should be) Compatible with Lily’s Overhaul.
  • Compatible with Mixu’s Legendary Lords. Please DISABLE his Sir John and Donna Don under his MCT settings, or disable mine under mine.
  • This mod is balanced for vanilla gameplay. It aims to insert itself into vanilla campaigns as seamlessly as possible.
  • My version of Bloodletting will work with Mixu’s.
  • You can choose to keep Mixu’s John and Donna but keep the new units by unticking the first MCT option.
  • There is an MCT option for a custom start on Fyrus. Still pretty WIP but it works.

RECOMMENDED

SUBMODS

CREDITS
  • Rhox – Infamy and Pieces of Eight script was based on his work
  • Mixu – for the unlocker, the faction, the frontend script, which serves as the base of this mod
  • h3ro – His amazing Asset Editor is what made this mod possible. Big thanks to him for all the possibilities!

Comment any potential balance changes and check the change notes for update details.

[www.patreon.com] [ko-fi.com]

Download
Required items:

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MIXER - Mixu's UnlockerSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.