100% Boss Uniques Drop Rate

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Author: Azure Fang

Last revision: 15 Jun, 2019 at 03:14 UTC

File size: 20.48 KB

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Description:

This mod was produced due to Kreek’s wildly popular boss drop rate mod not including two bosses, causing some other compatibility issues, and the Enhanced Storage version breaking entirely. Should Kreek release revised versions of their mods, I will delete this one out of respect (and reinstall them myself as well). Until then I leave this up as an alternative that may work better for some than others.

This mod causes the instance bosses, and only the instance bosses, to drop their action figure and unique weapon without fail. rather than the vanilla 5% and 10% respectively. Why? There’s enough grind in this game as it stands, and the rewards for defeating the bosses are so lackluster that repeating the static boss missions, in a procedurally generated game, just to try to collect a cosmetic figurine and a unique weapon that has usually been outclassed by the time you kill the boss anyway feels unnecessarily tedious. You might call this a cheat, and you’d be justified – just for you, I’ll categorize this mod as a cheat – but I honestly think the drop in tedium justifies the change. Your Mileage May Vary.

Compatibility

This mod should be compatible with all other mods as long as they do not replace the boss entries in monster.treasurepools. However, due to certain reference removals, any mods patching the boss drop tables may experience issues. More information can be found in the "How It Works" thread.