Hungary (Matthias Corvinus) (BNW)

If you liked this item, please rate it up on Steam Workshop page.

Author: DJSHenninger

Last revision: 6 May, 2016 at 17:55 UTC

File size: 17.96 MB

On Steam Workshop

Description:

Adds Hungary led by Matthias Corvinus to the game. This mod was tested with GK + BNW and only that version of Civilization V is supported. Budapest replaced by Pskov.

Introduction

Matthias Corvinus was the King of Hungary during the late Middle Ages. Being the son of the Regent of Hungary, John Hunyadi, Matthias Corvinus’ family became the target of the contemporary King of Hungary after Hunyadi’s death. Despite this, Hunyadi’s followers managed to gain ground in Hungary after the King’s sudden death. Matthias Corvinus proved himself to be an able king, establishing a professional mercenary army (the largest in Europe), utilising Gunpowder. Hungary once more rivalled Louis the Great’s Hungary in size. Another significant aspect of his reign was his patronage of the Renaissance Arts and Sciences, attracting many learned men to Hungary, becoming the first nation outside Italy to do so. He created one of the largest libraries in Europe, the Bibliotheca Corvinus. At the end of his reign, he ruled a European superpower, though some of his achievements were lost due to the incompetence of his successors.

Internal mod support

Gedemon’s YnAEMP
Ethnic Units
Ryoga’s Unique Cultural Influence
Bingles’ Civ IV Leader Traits in Civ V
hazel16’s Map Labels[forums.civfanatics.com]
JFD’s Cultural Diversity[forums.civfanatics.com]
JFD’s Rise to Power[forums.civfanatics.com]
Sukritact’s Events & Decisions[forums.civfanatics.com]
JFD’s Exploration Continued Expanded[forums.civfanatics.com]
LeeS/IShipp’s Civilization Appropriate Great General and Admiral Names
JFD’s True Alternative Leaders[forums.civfanatics.com]
JFD’s & Pouakai’s Mercenaries[forums.civfanatics.com]
JFD’s Cities in Development[forums.civfanatics.com]

Direct Download

Hungary (Matthias Corvinus) (BNW)[www.dropbox.com]

Notes

– A city state contest is a quest where major civilizations’ culture, faith or techs are measured over a set amount of turns. The best performing civ gains influence.
– +2% Science per Corvina Codex (max +40%)
– Max. +100% Great Person Generation from Contests
– Not sure how many civs should meet a City-State, I triggered one at 3 of 8 players
– AI will have a 33% chance of sacrificing any alive GP for a Codex, will not sacrifice Great Prophets
– AI will randomly gain a Black Army Promotion every 5 turns, based on the Era they are in

Disclaimer

– Screenshots may not be representative of the gameplay elements due to updates. Rather, they serve as a visual demonstration
– This mod is not endorsed by any game developer associated with Civilization V

Troubleshooting

If you subscribed, but it doesn’t show up:
1. Turn off the game.
2. Delete the Civ5ModsDatabase.db from DocumentsMy GamesSid Meier’s Civilization 5cache.
3. Launch the game and go to the mod section again.
After waiting for a brief period, all missing downloads should initiate and install!

If that didn’t work, try this:
1. Go to DocumentsMy GamesSid Meier’s Civilization 5MODS
2. If there is a .civ5mod file in that folder, open that with 7zip, Winrar or similar software
3. Unzip/unpack the contents in DocumentsMy GamesSid Meier’s Civilization 5MODS