We the Few – Infantry Conquest
Derived from MrCookie’s Urban Conquest (only infantry), please see the original mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2955417615
An infantry only conquest mod derived from MrCookie’s Urban Conquest (only infantry).
Unit trees and research have been completely re-written from the ground up, with use of units Red_Snow’s Conquest Rebalanced mod, replacing Twice over the Vistula.
• Re-written unit trees and balance to accomodate Red_Snow’s infantry tech trees.
• Adjusted to fit the balance of an infantry only conquest.
• Ammo balance changes, ammo crate regeneration disabled. Supply limit increased.
• Introduced supports, with the intention of reflecting RO2’s commander call ins (recon, smoke, artillery).
• AI behaviours updated, improving survivability and ability to return fire.
• Reduced overall unit health on all difficulties, infantry are less tanky. Halved passive health regen speed, increasing reliance on bandages and supplies.
• Introduced faction-oriented strengths:
On defence, the units the AI will send depends on the faction.
Finland: Early access to snipers, average infantry that ramps into Sissi Commandos and Jaegers
Germany: Quickly ramps up the quality of infantry into mixed elite and multi-functionary squads. Transitions into Volksgrenadier and Volksstrum very late game.
Russia: Early access to flamethrowers and has poor infantry. Ramps into assault and elite squads in the late game.
United States: Early access to riflegrenades. Early use of recon infantry transitioning into elite paratroopers mid-late game.
To install, install in this mod load order:
• Contact mod GOH
• MoW2 Mod
• Conquest Rebalanced
• We the Few – Infantry Conquest
DLC Required:
• Talvisota
• Scorched Earth
Highly recommended to use the following mods to maximise immersion. Load after the above load order.
> King of Wei’s voice pack:
https://steamcommunity.com/sharedfiles/filedetails/?id=2958338773
Alternatively, I have created a patched version here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3530267322
> hawka’s First person mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2959278450
> 醒目飞鹰’s MoreAccuratePlayerControl, for better first person accuracy:
https://steamcommunity.com/sharedfiles/filedetails/?id=2974763276
> 22222222’s AI Modification mod to make the AI infantry more engaging to fight against:
https://steamcommunity.com/sharedfiles/filedetails/?id=3253307216
If you find defence to be a little lacklustre due to the (modified yet still very) vanilla AI, you can overwrite my changes with the above mod which includes behaviours to use smoke.
• There are some pathing issues on certain maps, particularly tight urban maps. You may struggle to manoeuvre your ammo crate. Plan accordingly.
• Sometimes, enemy infantry are tankier than usual.
• Balancing is still a work in progress. Please also see the balancing discussion forum to make any suggestions on balancing.
• Ammo crates are your friends, particularly on defence.
• Scavenge often. Bandages run out quick due to the slowed/capped health regen and will be your infantry’s primary source of healing.
• You can store items in the ammo crate, it might be worth keeping a few of the enemies’ weapons in the crate as backup should you run out of ammo.
A special thanks to Red_Snow for allowing me to use his mod to rewrite the research trees, and MrCookie for the original mod.
Please also see the original map makers in MrCookie’s mod for thanks for the maps themselves!
If the original mod author desires this to be taken down, please contact me.
Please also see the balancing discussion forum to make any suggestions on balancing.
Required DLC:
These DLC should be installed in order to use this item.
Call to Arms - Gates of Hell: Talvisota
Call to Arms - Gates of Hell: Scorched Earth
Required items:
Click the title to search on this site.
Conquest Rebalanced v2.3 - AI Rebalance + New Units — Steam Workshop
Contact mod GOH — Steam Workshop
MoW2 Mod — Steam Workshop