Tower of MADNESS [2026 update!]

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Author: Orange (-

Last revision: 12 Feb at 07:57 UTC (5)

File size: 251.83 MB

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Description:

ATTENTION!!! PLEASE READ THE PINNED DISCUSSION IN THE DISCUSSIONS TAB BEFORE PLAYING!!!

"Do you have what it takes to reach the top? Many have tried, none have succeeded. You can’t be some wimp on the streets who think they can beat anyone in a fight. No, you have to be strong, fast, quick-witted, and have the determination needed to come out on top. Very few can go through the blood, sweat, and tears that need to be shed to achieve these traits, but you happen to fall into those very few, don’t you? Come find us and show us what you got!"

Hello there! What you see here is my first ever attempt to use the scene tools in MADNESS PROJECT NEXUS, and what better way to make a custom level for MADNESS PROJECT NEXUS than to push the scene tools to its absolute limit. Although this is only a DEMO, I figured I’d show y’all a small portion of what I have in store for this custom level.

One of my favorite things to do in MADNESS PROJECT NEXUS is to see how many rounds I can survive in arena mode before dying, but every now and then I can’t help but get a bit burnt out fighting the same enemies over and over again with slightly more health every 3 rounds. If you feel the same way, then this custom level might be just for you! This glorified arena stage contains 37 rooms, each one escalating in difficulty by introducing a new and tougher roster of enemies.

You can also personalize your experience through alt modes. As of right now, there are 3 alt modes you can run the tower through;

– slaughter mode: increased number of fodder enemies inside every room. Happy killing!

– modded mode: Mix up the roster of enemies or weapon pool with workshop mods! Go nuts!

– EXTREME MODE 2.0: coming soon…

With all that being said, do not expect to clear all 37 floors, especially on your first try! Not only will this custom level push you to your absolute limit, but it could also take you between 1 to 4 hours to completely beat this depending on how strong your character is and what mode you run through. (unless you have a 50+ imprint origin, then you’ll probably blaze through it without breaking a sweat.)

WHAT TO EXPECT ON FULL RELEASE:

– 100 floors to put your combat skills to the test, each being unique visually and fundamentally.

– interesting lore and characters for people interested.

– completely polished and free from any game breaking glitches that would ruin the experience. This addon will not see the light of day otherwise.

– Some arena origins made to be ran through arena, then the Tower of MADNESS.

– A fully functional multiplayer system similar to campaign.

WHEN TO EXPECT THE FULL RELEASE:

– The full release has been delayed again, with no specified release date to announce as of right now. Details on why the delay will be provided here:
https://www.youtube.com/post/UgkxmY7KFsMw42Rw5fnrKxbFImMjw1RgVfSt

I will also be posting videos regarding my progress on my YT channel for anyone who is interested in that sort of stuff as well.
https://www.youtube.com/channel/UCF6WJZZh6QKckmGFiQRANHg

If you encounter any issues while playing this custom level, be sure to let me know in the comments below. Any and all feedback and bug reports are essential to molding this custom level to being the best it can be, especially since with the amount of stuff that I’m adding, tweaking, and removing from the custom level inevitably introduces new bugs and issues. Good luck and enjoy!

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Revisions:

Old revisions of this mod are available below. Click the link to download.