Taz Goat

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Author: Geneosis

Last revision: 11 Jun, 2016 at 12:47 UTC

File size: 12.73 MB

On Steam Workshop

Description:

Spin faster than the wind!

You spent days and days training with your best friend Taz to learn and master his incredible vortex skill… And you made it! Nothing will be in your way any more.

Any question or problem to use this mod? Click here to read the FAQ.

FEATURES
– Taz Goat: You can become a vortex and destroy everything on your path.

KEYBOARD CONTROLS
Ragdoll + [E]: Enable/disable vortex power.
Vortex + [SpaceBar]: Jump.

GAMEPAD CONTROLS
Ragdoll + [X]: Enable/disable vortex power.
Vortex + [A]: Jump.

CHARACTERISTICS
– When the vortex is active, you spin on yourself, hover a bit and destroy everything you touch.
– You can’t unragdoll as long as the vortex is active.

EASTER EGGS
The Baaa key now produce Taz sounds.

KNOWN BUGS
– Parts of your body can get stuck inside buildings if you hit them too fast with the vortex active. Unragdoll to fix it, respawn if you can’t.

DEV NOTES

Originally posted by Update 1 (24/11/2014):

– Fixed 1.2 compatibility problems.

Originally posted by Update 2 (09/05/2015):

– Fixed compatibility with GoatZ.

Originally posted by Update 3 (17/06/2015):

– Fixed compatibility with v1.3.3.

Originally posted by Update 4 (14/11/2015):

– Fixed compatibility with GoatBread.

Originally posted by Update 5 (12/02/2016):

– Fixed compatibility with Payday.

Originally posted by Update 6 (11/06/2016):

– Fixed compatibility with Waste of Space.

Originally posted by About this mod:

This mod was requested by FeatherButtRaptor in a discussion of the ZGG mod page, and the first thing I thought about it is that it would be really fun but impossible to control.
After trying (and failing) to make some other mods I had in mind, I tried to do this one and noticed that it may be possible to make it controllable by changing the time scale of the goat, and after many tweaks I managed to get a spinning goat that could move in the direction you press.
Anyway one big problem was still there: as long as the goat was on the ground, the spin speed was really slow (because of collisions with the ragdoll). I fixed this issue by adding a little hover effect on the goat to make it float close to the ground without touching it.
Finally, the destructive power of the spinning goat was really bad and the spin was stopped by almost anything you hit, so I had to find another way to destroy the stuff you touch… And for that I used an old method I created with the APM mod: I generated invisible explosions around the goat body to destroy everything in a close radius.