Spider Goat

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Author: Geneosis

Last revision: 6 Jun, 2016 at 16:13 UTC

File size: 157.98 KB

On Steam Workshop

Description:

With great power, comes great responsibility FUN!

As the first living symbiot of spider-goat, your DNA gave you strange abilities : Your tongue can stick to things and slow them as a web and your feets can stick to every surface!

Any question or problem to use this mod? Click here to read the FAQ.

FEATURES
– Spider Goat: Can walk on surfaces at any angle.
– Spider Web: Can use his tongue as a hook.
– Venom Goat: [Locked] Is ultra-resistant and can turn creatures into Symbiots.

KEYBOARD CONTROLS

Spider Web

[E]: Launch/retract your tongue.

GAMEPAD CONTROLS

Spider Web

[X]: Launch/retract your tongue.

CHARACTERISTICS

Spider Goat

– You can walk on any surface (floor, walls, ceiling, etc…)
– Forward and Back keys make you walk up/down on vertical surfaces.

Spider Web

– If your tongue is attached to an object or creature:
— This creature will be slowed as long as it is not ragdolled.
— As long as you are in the air you will be attracted in the direction of this object.
— You will not be ragdolled for hitting surfaces really fast.
— If you go ragdoll your tongue will be detached.

Venom Goat

– Can resist to ragdoll caused by speed, falls and explosions.
– If you attack a ragdolled creature, it will be turned into a symbiot.
– Symbiots looks like the Venom Goat and behave normally.

EASTER EGGS
As Spider Goat, if you use the Spider Web tongue up a wall, retract it completely, and then release it you should stick directly to the wall.
As you stick to the ground, you can reach areas that are considered "out of the map" (be careful not to fall out of the map anyway).
To unlock Venom Goat you need to be a stronger and darker Spider Goat 😉
Combine Venom Goat with the Asylum mod to create an outbreak of symbiots in the city

KNOWN BUGS
– If you walk on a static object it will freeze in space and time until you leave it.
– The camera can act weird when you are upside down in a small area (like inside a house).
– If you walk on a rotating item the camera angle can go crazy, respawn to fix it.
– When you respawn the camera angle is the same as the last floor you were walking on, respawn again to fix it.

DEV NOTES

Originally posted by Update 1 (29/08/2014):

– It is now possible to enable/disable spider walk.

Originally posted by Update 2 (23/11/2014):

– Fixed 1.2 compatibility problems.

Originally posted by Update 3 (10/05/2015):

– Fixed compatibility with GoatZ.

Originally posted by Update 4 (17/06/2015):

– Fixed compatibility with v1.3.3.

Originally posted by Update 5 (14/11/2015):

– Fixed compatibility with GoatBread.
– Added Venom Goat easter egg.

Originally posted by Update 6 (06/12/2015):

– Fixed wall walk for gamepads.
– Changed commands to enable/disable spider walk.

Originally posted by Update 7 (10/02/2016):

– Fixed compatibility with Payday.
– Spider Goat now use the spider controls from the Dolphin.
– Added ragdoll resistance and symbiotic conversion to Venom Goat.
– Added Spider Web as a separate mutator.

Originally posted by Update 8 (06/06/2016):

– Fixed compatibility with Waste of Space.

Originally posted by About this mod:

Another mod that tooks a lot more time than I expected when I started it… First of all as I still can’t make myself new models or skins, I thought about a way to make a little spider out of existing objects and I came with a nice combination of demon horns and helmet :p I spend a few hours rotating and moving the horns to make some cool looking legs : as I can’t see in real time which angle of rotation will have which effect on the object I had to try again and ungain until it was how I wanted it ^^
For the spider walk itself I discovered that a special physics mode existed for spider movements when messing around with physics so I thought it would not be hard to apply it ot the goat. I was right, all the physic stuff work perfectly alone, but the goat was not rotated to have his feets on the surface it is walking on -_- So I spent several hours trying to find the correct math formulas that will align the goat correctly on every surface you walk.
And for the hook tongue, the code was already present in the Uncle Goat mutator so that part was really easy ^^