Teclis can confederate saphery (six settlements version)
Not all bodes well in the land of Saphery since the Loremaster set sail through the sea of dreams. His journey for the distant lands of Lustria was full of foreboding and a sense of unease leaving behind his beloved Ulthuan. In the shadows ambitious mages and disgruntled nobles scurry about the halls of the White Tower plotting the downfall of the elven prince. Yet if theses forces can be brought to heel then the Loremaster may yet reign supreme in the land of Elven wisdom. From the Annulii mountains to the inner sea, the land of the White Tower must stand against the coming chaos once again.
This is the six settlement version as per request.
Inspired by Imriks campaign to consolidate his power in Caledor, this mod allows the Order of the Loremaster to confederate Saphery in a similar way. Using the same dilemma mechanic that Imrik can, Teclis can quickly take control of Saphery…before his brother intervenes.
The misson to confederate will fire on turn 2 of the campaign, Conquer six settlements and you will have the option to confederate with Saphery through a special dilemma.