Maxwell Configuration
This mod allows players to configure Maxwell stats, shadows(Worker/Duelist) and spells(Pillars/Traps), make Codex equipable and add additional starting items.
++ Modify Maxwell Stats
++ Modify Shadow Workers spell cost and sanity restriction
++ Modify Shadow Duelist spell cost and sanity restriction
++ Modify Pilars spell cost and duration
++ Modify Traps spell cost, panic duration and trap lifetime
++ Additional Starting items
++ Make the codex an equipable and also be able to hit melee with it
++ Modify duelist hp, duration, speed, damage, attack cooldown, shadow strike cooldown, shadow strike multiplier
+- To Be Implemented (for some of this i think i have to change the prefabs)
+- Modify max puppet count, iddle despawn time and spell ranges
+- Modify worker duration, speed, radius
+- Modify duelist damge bonus per shadow level, radius
+- Modify pillar and trap sanity cost as well as area of effect
— For the future
— Add option to enable workers to dig saplings, grass tuft
— Add option to enable workers inv to link to maxwell inv or add inventory slots
— Add option to give workers the hammer or/and the hoe, so they are able to break non user placed constructions and till soil