Craftworld Eldar (Ulthwe)
Search Tags: Warhammer 40k, Horus Heresy, Eldar, Xenos, Craftworld Ulthwe
The Eldar have taken an interest in the former croneworld of Elysium, sending a pair of twins- a truly rare thing among the Eldar- to reclaim lost spirit stones and artifacts for the Craftworld, while also doing away with the rampant Chaos taint. The Warriors of the Aspect Shrines shall serve as the primary forces of Ulthwe in Elysium, supported by skilled Exarchs and magically powerful Warlocks.
The Eldar are a gem class, capable of teleporting to fixed locations around the map via webway gates. Their early game is quite powerful, starting with much more capable casters than most classes, and a handful of elite soldiery- as well as the craftworld’s basic Guardians. However, their pace of unlocking new units is far different from other classes- their gain is entirely in new Aspects arriving, rather than overall ritual tiers, making for a possibility of being outscaled by the younger, more populous races.
ToDo:
– Named Characters
– Vehicles and Flyers
– Remaining Aspect Shrines
– Wraith constructs and Spiritseers
Special credit to my close friend Spec, who wrote the unit descriptions for this mod, as well as taking the screenshots for the Steam page. She, as well as another friend of mine, Zombie, was invaluable for general lore advice for a faction I am otherwise unfamiliar with.
Notes:
With this mod enabled, Strange Portals and Fairy Circles will be replaced with Webway Gates. As well, two eldar players in one game is not recommended, as they will quickly come to blows over the gates- likely leading to a very early game over.
Though nobody in particular asked, I recently opened a Ko-Fi account- in case anyone wants to financially support my work, or to commission sprites and the like for their own projects:
https://ko-fi.com/vorochi
Discord server for this mod pack, intended for community discussion, multiplayer game hosting, as well as general news updates about the mods:
https://discord.gg/fE6sF89n44