Deployable Entity Weaponizer

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Author: w.black57

Last revision: 8 Sep, 2025 at 02:27 UTC

File size: 38.94 KB

On Steam Workshop

Description:

Hey again! Created a dynamic way to create deployable entities, each with their own SWEP. So convenient without hauling it around with your physgun! (until you deploy it at least). This was also created so it could be used in my mods Sandbox Weapon Shop or Loadout Progression System and make entities ‘buyable’. And yes this based on Zombie Survival again :3

Features

Dynamically creates SWEP

– The number of SWEPs created will be depended on the number of entities you have
– Choose which entities you would want to "SWEP-ify" by setting the list in Spawnmenu -> Options -> WeTools -> SWENT List
– See the generated SWEPs under Spawnmenu -> Weapons -> WeSwentity
– Remember SWEPs will only be created on restart!

Deploy it Whenever Needed

– Hologram to show where it will be deployed
– Press ‘R’ or reload to rotate
– Left-Click to deploy!

Recommended Mods:
Sandbox Weapon Shop
Loadout Progression System
Simple Ammo Crate
Xen Particle Railgun
Fully functional Combine binoculars

….And pretty much any entity you want on the workshop!
Possible FAQ
Can I pack it up again?

– As of now You cannot pack it up again but I might add it as a feature

Credits: Froze for the basis of my entity selection screen!

Like and Favorite if you loved it! ^w^

Check out my other mods!

Donation would be appreciated for my work ^_^
Have fun Deploying!

Tags: Deploy, zs, zombie survival, entity, dynamic, swep, inventory