[cjs] Minimum Potential XP
This mod makes it so that the minimum XP you can get is based on your potential. Take your Potential / it by 100 and that
will be your minimum xp you can gain on a skill. This works for all skills / attributes.
I built this to go along with my [cjs] Somewhat Balanced Permanent Potential. Which makes paying for that higher potential
worth it.
Note XP is an integer. so if you have 330 potential you will get 3 xp for the most part. you will notices that you will get a mix of +1 exp in there every now and then.
This helps even it out. But i wouldnt rely on that too much. Just think that the 100’s are the big change points to guarentee more xp.
I might make it more precise in the future. It’s a little tricky because i had to rely on code replacement instead of doing it before
and after the code method so that mods like "MoreNotifications" would display the correct value. But there may be a better way. so I will update if
I find that.
(preview shows xp using the awesome MoreNotifications mod)