MGS Item Pack
Release Version: 1.0.0
I have tried to integrate many different items from the Metal Gear-universe into rimworld; That being said, I’d like to hope that all of the items are vanilla-friendly.
Food Items include:
Rations, incredibly healthy, and inexpensive, but it tastes terrible. You can get it from traders, or craft it after researching packaged survival meals.
Calorie Mate, healthy, but rare, and expensive. You can get it from traders.
Instant noodles, a new luxury food. You can get it from traders, and boil it to make it even tastier. However, it’s not very nutritious.
Mate, a popular South American drink. You can brew it yourself from Herbal Medicine, and Psychoid Leaves, after researching psychoid brewing.
A new consumable item:
A magazine! It fulfills recreation, and can be bought from pirate merchants.
Apparel Includes:
Three different styles of eyepatches
A bandana
And the legendary crocodile cap!
Buildings Include:
A cardboard box to use as decoration.
Two new hair styles, "Plissken", and the "Ripper Cut".
Animals Include…?
There’s a very rare animal that has a very rare chance to spawn in the tropical forest, and tropical swamp.
It’s purported to taste delicious, and is very intelligent.
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Balance patches, and perhaps more items will come in the future. But for now, please enjoy my mod!
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I’d like to thank my friend Foodie, for testing, and help with balance changes.
And my friends Romero and Zombie for giving feedback on the graphics, and helping me improve them!