EK Solace Mk-I

If you liked this item, please rate it up on Steam Workshop page.

Author: Videogames

Last revision: 30 May, 2025 at 15:14 UTC

File size: 755.25 KB

On Steam Workshop

Description:
EK ‘Solace’ Mk-I
Geological Survey Vessel

"The ‘Solace’ class frigate is a prospecting vessel designed for exploration and geological analysis. A rugged monohull with decent maneuverability and self defense capability; as well as carrying mineral scanning equipment, processing equipment, and two unmanned MSD submersibles. It’s variety of capabilities makes the Solace class very popular in expeditionary & mining operation support roles. However it’s small cargo capacity makes it unsuitable for large scale mining."

Role: Scout ( Survey / Research )
Tier: 2
Price: 20,000 Mk
Recommended Crew: 6 – 8
Size: 41x12m
Horizontal Speed: 20 ( 23 with upgrades )
Vertical Speed: -19,25
Cargo Capacity: 12 Boxes
Magazine Capacity: 15 Boxes
Vessel Strength: Low
Vessel Maintenance: Normal / Small-Crew
Recommended Difficulty: Medium
Recommended Crew Experience: Any

Notable Features:

  • Mineral scanner
  • x2 Unmanned survey drone
  • Engineering room
  • Medbay
  • Small armory
  • Docking port power transfer
  • Drainage duct system
  • Brig

Weapon Systems:

  • x2 Coilgun (Turret-Mount)
  • x2 Empty Hardpoint (Turret-Mount)

Stock Reactor Controller Trim: 0.02 – 75 Stock Battery Controller Trim: 101 – 15

M.S.D.
Unmanned Submersible

"The venerable Delhi M.S.D. (Mineral Survey Drone) is an advanced self-contained remotely-operated submersible. Small enough to fit inside many of Europa’s ice caves, reasonably long range, and armed with a standalone coilgun. The M.S.D. can survey cave systems alone, or assist in coordination with diving survey teams."

Role: Drone
Size: 3x2m
Cargo Capacity: 20 items

Weapon Systems:

  • x1 Coilgun (Turret-Mount)

Ammunition loading & overhead bustle can be accessed while docked. However manual repairs can only be done from outside the hull due to limited space access.

Drone Command Frequency Band:

Max rated range: 1.5km Command In: 4111 – 4131 : { Navigation } Navigation vertical channel 4112 – 4132 : { Navigation } Navigation horizontal channel 4113 – 4133 : { Pulse to Toggle } Docking control 4114 – 4134 : { Pulse to Toggle } Power mainline 4115 – 4135 : { Camera } Turret position 4116 – 4136 : { Pulse } Turret fire Telemetry Out: 4121 – 4141 : { Navigation } Drone sonar data feed 4122 – 4142 : { Boolean } Power mainline status 4123 – 4143 : { Percentage } Battery charge level 4124 – 4144 : { Percentage } Ammunition level 4125 – 4145 : { Boolean } Damage sensor

Item prefab for drone command terminals.

I don’t really have any specific plans for more submarines, feel free to suggest what kind of subs you are interested in seeing made. For example: should I bother making more industrial/cargo submarines like the Huxley, or a newer up-to-date carrier submarine, or maybe a submarine less campaign focused and more roleplay/traitors oriented?

-with the new DLC announcement, honestly expect releases of submarines to be more infrequent again as I don’t have much motivation to invest in this game now.

( Also expect that potential "EK mods remaster" to not happen after all )