Modern Warfare
UNITS:
Anti-Air Missile Platform
A long range AA missile platform. Requires ammunition to fire.
Upgrades to become the Artillery Rocket System.
Hornet’s Nest:
A short range AA missile launcher. Fires 4 short range missiles.
Mantis:
A short range, close-in anti-missile system. Fires in 4 round bursts with canister rounds.
Artillery Rocket System:
-Cruise missile mode:
Fires Cruise Missile Ammo. The missile flies to wherever you aimed it (directly, in a straight line, without accounting
for terrain) and then, once it reaches the point which was designated, begins to turn towards the ground
while simultaneously enabling tracking for enemy structures.
-Ballistic Missile mode:
Fires both Long Range Missile Volley (although it is much more of a medium range weapon) and a guided Heavy
Attack Missile ammo.
ICBM Silo:
Fires Satan Missile ammunition. Aimed with either Sniper or Radar.
Radar:
Has the sniper laser, however it is offset so that it comes from the sky. Good for firing ICBM
over terrain.
Soldier:
Throws grenades (flashbang, fragmentation, smoke,) which are each unlocked by their
respective Tier 1 Tech.
Pilotable Planes:
Drone Operator:
Launches an FPV Kamikaze drone, which has a shaped charge warhead. Disappears after it’s
battery life runs out.
Atlas:
Drops paratroopers (pilotable) which capture neutral structures that they land on. Also drops a
resource box on allied structures (also pilotable). Additionally, it has flares. Runway Mk II.
Eurofighter:
Fires an AMRAAM air-to-air missile, a Vulcan rotary cannon (bank of 4), and flares.
Medium Bomber:
Can drop carpet bombs, and can drop guided bombs (bank of 3)
Required DLC:
These DLC should be installed in order to use this item.
Forts - Moonshot
Forts - High Seas