Guaranteed Terrain

If you liked this item, please rate it up on Steam Workshop page.

Author: Alex the Beetrayer

Last revision: 16 Mar, 2025 at 15:21 UTC

File size: 561.34 KB

On Steam Workshop

Description:

This mod adds a few events that run at game start to ensure that certain terrains are always placed on the map.

Disclaimer: If important tiles are being changed to Old Battlefields, please try disabling other mods before reporting as a bug.

Added at game start if they are not already on the map:

Town
Castle
Old Castle Ruin
Temple
Academy of Higher Magic

Throughout the game any "empty" tiles with 70+ human corpses will become an Old Battlefield. Larger # of 200+ for small beings like hoburgs or kobolds.

Necromancer’s "Raise Legion" ritual will change the tile into a Shadelands. This prevents an infinite loop of Old Battlefield creation.

At turn 30 a town will grow into a city if one doesn’t exist.

At turn 50 a city will become the capital if one doesn’t exist

At turn 100 a castle will become a King’s Castle if one doesn’t exist.