BrightDawn

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Author: Master Crafter

Last revision: 6 Jun, 2025 at 21:59 UTC

File size: 559.24 KB

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Description:

The Conquest of Elysium 5 mod Bright Dawn.

After several employers were defeated by forces of evil and darkness, the Order of the Golden Dawn and the Order of the White Wizards unified to address the alarming loss of people to save, and diminishing funding sources. As such, they agreed to make an alliance, and forged a new polity. This new Order also has kept knowledge and historical texts of their former employers, which may allow them to research the Divine and Arcane to further improve their capability to blast evil, make awesome and inspiring constructs, and put to practical use of theological theories of foundation.

This class re-imagines Conquest of Elysium’s Order of the Bright Dawn and Order of the White Wizards and answers the question of what if they incorporated technology from other classes.

Explore the many Gold, Fire, Sun, and Divine options this class offers.

Note: Although this class has the ability to acquire several spellcasters, you need to train them in libraries to learn new spells.

Spoiler warning: This class has a low chance to recruit monks, and if you manage to find a temple and get Abbots, you will be able to further explore more of the divine late game options.

Some units may need some balancing in terms of cost and strength. But that should be simple to adjust as needed.