PVE_Primal_Core

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Authors: khjgames, Undying_Unity

Last revision: 7 Jun, 2025 at 18:56 UTC

File size: 69.25 KB

On Steam Workshop

Description:
This mod requires our PVE_Base mod to function;

https://steamcommunity.com/sharedfiles/filedetails/?id=3405644962

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PREVENTING AI DEATHS

Ever found yourself frustrated when the AI randomly loses because it failed to defend its home citadel? Or worse, had your own game ruined by forgetting to leave troops behind?

This mod addresses that problem by adding a stationary guardian statue to all home citadels. It ensures the AI doesn’t lose prematurely to random wildlife like deer or wolves, allowing for a more balanced and enjoyable experience.

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STARTING DEFENSE

Tired of scrambling to fortify your home base while trying to expand?

The guardian statue provided by this mod offers an immediate defensive boost at the start of every game. You can now focus on exploration and expansion without worrying about surprise attacks on your home citadel.

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GUARANTEED SPECIAL RESOURCE

Do you hate losing access to your class’s unique specialty resources just because all your commanders died?

With this mod, the guardian statue ensures you’ll always collect your associated specialty resource income, no matter what happens on the map. Expand with confidence, knowing your critical resources are safe.

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This mod is part of our PVE Suite and works best when combined with other mods in the collection. We are always open to suggestions for future additions, so let us know what you think!

https://steamcommunity.com/workshop/filedetails/discussion/3411062099/603020523905024990/?tscn=1738297250

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PVE_BaseSteam Workshop