Random small settlements (ENG)
This mod adds small settlements in random locations in some regions of the map. The settlements have three cultures: the Shek, the Holy Nation, and the Empire Peasants.
The settlement consists of a small building (Each faction has its own building. However, it is always empty due to the editor’s restrictions), surrounded by tents, farms and other elements of village life.
Each locality has its own life. The villagers work in the fields, graze cattle, sit around the campfire, and go to bed at night. Each village has its own headman with whom you can bargain, as well as several retired veterans who have decided to take over the protection of the community. A veteran can be hired as a bodyguard for an affordable price. Of course, he won’t replace a full-fledged squad, but his skills are enough to fight off minor dangers. After the end of the contract, he will return to his native land.
There is always a campfire for meat and a sleeping bag for a tired traveler in the settlement. Why wander through dangerous lands at night when you can meet a beautiful sunset in the comfort and safety of a rural hearth?
The settlements of the Holy Nation are located in the following areas: Okran’s Pride, Okran’s Gulf, Okran’s Valley. You can buy vegetables, wheat, cotton, cheap clothes and food, baskets and clubs, and of course the Holy Flame from the headman. The headman and the veteran will only communicate with people without prosthetics.
Farms of Imperial Villagers can be found in the Great Desert, Henge and Eye. You can buy a cactus, cheap clothes and food, sticks for protection and baskets from the headman.
Pastures of Shek bulls will appear in the Stenn Desert and Spider Plains. You can buy horns, hides, meat, and iron sticks from the butcher. You’ll also come across small backpacks and rusty axes.