Heroes3

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Author: Piggy-no-legs

Last revision: 25 Feb, 2025 at 21:23 UTC

File size: 25.29 MB

On Steam Workshop

Description:

This is my Heroes of Might and Magic 3 mod. My first attempt at modding Conquest of Elysium 5. Hopefully fans of both Heroes of might and magic 3 and Conquest of Elysium will appreciate this. I set out in hope to bring the world of HOMM3 into the world of Elysium and hopefully will keep updating this mod to make it better and better.

All Sprites and audio samples have been taken from HOMM3 and edited with GIMP 2 and Audacity to integrate into CoE5. I have created all the creatures from Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold and Fortress. The Towns themselves also feature as randomly created terrain on map creation. Creatures and their abilities from HOMM3 have been reflected in the world of Elysium.

It is just myself working on this and in my own spare time, so please give me feedback and suggestions in order to improve my mod. Originally I was just going to create this for my personal enjoyment, but decided to upload it and let others (hopefully) enjoy it!

Everything I have done thus far has been a big game of trial and error and still am working hard to learn all the tricks of modding this game.

I would also like to thank the modding community in discussions. Especially Draken who has been very helpful!

Features of this mod include:

– Towns randomly spawn on map creation
– Towns Garrisoned with relative troops
– Nearly 100 unique HOMM3 creatures added
– Unique weapons and terrains
– Creatures abilities reflected from HOMM3
– Ability to control towns and recruit creatures
– Newly added Creature Dwellings
– Creature Dwellings have garrisons and also give unique resources
– Sounds from HOMM3!
– Castle class playable
– Rampart Class playable
– Tower class playable
– Inferno class playable
– Rogues as scouts
– Population day game mechanic

Future Plans Include:
– Conflux and creatures
– Other ‘Neutral’ HOMM3 Creatures
– HOMM3 Classes
– Artifact