Adventurer Great Conqueror Realistic Requirements

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Author: PottedSparrow

Last revision: 28 Sep, 2025 at 20:33 UTC

File size: 569.32 KB

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Description:

This mod changes the requirements for the great conqueror decision for adventurers. The roads to power DLC is REQUIRED.

Old vs. New

8 of the following must be met- Unchanged

22 martial skill- Unchanged

Fame is legendary figure or above- Unchanged

Have the traits Gallant and Strategist- Unchanged

Have participated in 20 wars – Reduced to 10 wars: I would hope after 10 wars a leader would know what they’re doing

Have participated in 5 wars against kings or emperors- Reduced to 3

At least 28 martial skill or 2 commander traits- Unchanged

Have at least 4,000 troops- Unchanged

Have killed at last 12 characters- Raised to 15

Completed 20 raid for captives or stand with us contracts- reduced to 5

At least 6 knights with 18 prowess or 12 knights with 12 prowess- Raised the 12 knights to 12 knights with 13 prowess

The cost is still the same 5,000 prestige.

This makes the decision more achievable in a lifetime. I’ve done playthroughs starting at 16 and not being able to take the decision until my character is in their late 50’s.

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Required DLC:

These DLC should be installed in order to use this item.


Crusader Kings III: Roads to Power