[WOTC] FL Extender
Allows enemies to spawn on missions when the Force Level is set to higher than 20.
By default this mod sets the maximum FL to 99 and makes enemies that can spawn at FL 20 be able to spawn all the way to max FL. This behaviour can be easily changed:
- XComGameData.ini controls the maximum FL
- XComGame.ini controls which changes done by this mod are enabled
Note that in the screenshot I’ve set FL to 50 only to prove that the logic works. FL still starts normally (at 1) at the beginning of campaign. The increase speed isn’t changed. However, custom logic in other mods that checks FL might not account for increased limit – there is nothing I can do here
This mod is intended for players who like extended campaigns. I suggest pairing it with Increase Pod Size By Force Level to allow enemy to progress nicer.
Modders who make enemies are welcome to make more cancerous challenging enemies for higher FLs. If you need any features, don’t hesitate to ask (preferably in a separate discussion thread).
Compatibility: great care was taken to reduce the impact of this mod – should be compatible with pretty much anything that doesn’t do similar changes
License: Apache 2.0. Source code[github.com]
