Failed Hack Reinforces HackDefense

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Author: ADVENT Avenger

Last revision: 10 Nov, 2018 at 19:12 UTC

File size: 236.54 KB

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Description:

A failed hack reinforces Hack Defense on the target unit instead of magically making it aim or defend better.

The effect does not stack, flat +50 to Hack Defense.

-= COMPATIBILITY =-

Overwrites template HackRewardBuffEnemy.

-= CUSTOMIZATION =-

The value is customizable, the default is 50. I don’t recommend going below 40. Putting a very high value is also good, it would make it so a unit can only be tried on once per mission, substantially increasing the stakes of taking a not so good hack chance attempt. It would also slightly increase the use of BlueScreen or EMPs for hacking.

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XCOM 2: War of the Chosen