phys_suspensionbridge
Just a longer version of the suspension bridge in my map phys_greatplains. Nothing special at all.
Works largely the same as the other bridge, too. Shooting at or using explosives on the cable stays will cause the cables to snap. For the left and right spans, three snapped cables means the respective span collapses. For the center span, two snapped cables will cause that respective portion of the center span to collapse.
Fixed the bug where the bridge would spaz out due to excessive gunfire. I’ve tried my best to optimize this, but IF YOU DO NOT HAVE A GOOD COMPUTER, DO NOT EXPECT GOOD PERFORMANCE.
Fully noded for AI. The only major bug to my knowledge is that some melee-attacking NPC’s (e.g. VJ zombies) will refuse to cross the bridge. I do not know why this happens, but all other NPC’s work fine as far as I can tell.
Hope you enjoy the map.