phys_battlebridges
Several BSOD’s later (thanks Winblows 10, ugh)….
Here is my second destructible map! This is a quick map made in a day so don’t expect anything spectacular, but it was fun to do some more experimenting with func_physbox and this is the result.
The map contains two destructible bridges, a steel bridge spanning a lake and a wooden bridge spanning some toxic waste.
Features:
- Two fully destructible bridges
- AI Noded
BECAUSE THIS IS A PHYSICS MAP, YOU MAY EXPERIENCE LAG, ESPECIALLY IF YOU’RE USING AN OLD OR LOWER-END PC. YOU HAVE BEEN WARNED.
No games required to play!
With all that said, hope you enjoy!