Second Park : Epilogue
This map is set as the epilogue to Third Park. In addition to influences from some of the author’s past works, it incorporates 3D assets backported and upgraded specifically for this map from the technical demo of my original free game, Yomichi: Classic Edition – Grudge , which goes beyond traditional GMOD content and Source game assets. You can view and appreciate these assets within the map
This map takes place in the fictional "Second Park," depicting events three years after the tragic disappearance incident at Third Park
It’s basically a sandbox map, allowing you to play freely without horror elements from the epilogue perspective
You can test weapon mods, add vehicles or buildings, or just mess around as you like
The map consists of seven areas: the central pond, riverbank, water purification facility?, tunnel, rest area, chapel ruins, and graveyard
1.Original 3D Models and Backported Models
Tombstones, street lamps, park shelter benches, mailboxes, and "No Trespassing" signs were created or modified using Blender, Blender Source Tools, Source Engine Collision Tools, Armor Paint, and more
2.Node and Nextbot Support
You can spawn custom NPCs or Nextbots for shootouts between NPCs and players, enhancing the park’s atmosphere. It might also work for tag games or video recording
3.Stone Stairs and Water Features
Most of the map consists of water areas and stone stairs
To enhance your experience with this map, I recommend adding the horror NPC addon "Enki" (created by Ram.), which is based on DRGBase: https://steamcommunity.com/sharedfiles/filedetails/?id=3484414765/ Take down Enki with your favorite weapon mods, or team up with friends for a game of tag while evading them. The playstyle is up to you—make your own fun with Enki NPCs and this map 😉 I’m looking forward to hearing your fun reports from players
– Team Bear Friends –
M4 – Map creation, custom 3D modeling, and more
Y5 – Custom decals (3D models)
Custom model textures – AmbientCG / Polyhaven