Fox Spirit (ver. 1.0)
Fox Spirit (ver. 1.0)
V1.0.1 Fixed a bug of Chinese localization
This version introduces fox spirit cultivation mechanics, adding new activities, interactions, and events for fox spirits and characters with hybrid cultures.
For ambitious players aiming to become powerful fox spirits, you can gain massive benefits to abilities, reputation, and health through cultivation activities and dual cultivation with other fox spirits.
For roleplay-focused players who prefer a stable experience, the new cultural settings make it easier to create a hybrid fox spirit culture, preserving all fox spirit cultural traits while expanding freedom.
Additionally, the “Fox Spirit Dual Cultivation” interaction can be used on any character of a compatible orientation, allowing possession of specific characters and engaging in a mini-game battle in bed.
For players who only wish to retain fox spirit bloodline traits without changing culture, new resolutions are available to partially offset the negative effects of fox spirit lineage.
Adds the fox spirit, a legendary creature from Chinese/East Asian mythology, including fox spirit culture and unique traits.
New activities, character interactions, several decisions, and dozens of events covering recruitment of fox spirit courtiers, cultivation, and possession of opposite-sex characters to absorb vital energy.
Adds a new head accessory — fox ears — bound to characters with fox spirit culture/traits, but also wearable by normal characters via the barber interface.
Look for the “Listen to a Story” decision; clicking it will trigger the relevant event.
The fastest method in the current version is to have children with a character who has the “Fox Spirit Bloodline” trait (usually a fox spirit). Offspring have a chance to inherit the trait, and children with “Fox Spirit Bloodline” can use a decision to convert their culture.
Yes! As long as you have the “Fox Spirit Cultivation” trait, you can engage in all fox spirit activities and interactions, though it may be more challenging for your situation.
When a fox spirit uses the “Dual Cultivation” interaction on you, completing the mini-game grants the “Fox Spirit Cultivation” trait.
Additionally, using the “Attempt to Remove Fox Spirit Bloodline Effects” decision and choosing to do nothing has a small chance to trigger a follow-up event granting the “Fox Spirit Cultivation” trait.
Make sure to incorporate the “Fox Spirit Identity” cultural tradition to ensure the hybrid culture retains all features of fox spirit culture (e.g., fox ears, cultivation activities). “Fox Spirit Identity” can only be obtained by merging cultures that include this tradition.
Because “Nine Tails” represents an extremely powerful fox spirit. Future versions will allow players to pursue the more challenging path to become a Nine-Tailed Fox Spirit.
The MOD will continue to add new content, including at least two major updates:
Version 1.1.0 will refine relationships between you (including as a human) and fox spirits, allowing for human-demon romance through dating and other activities.
Version 1.2.0 will allow you to become the “Greatest Fox” — the Nine-Tailed Fox — and introduce a legendary fox spirit conqueror active during the CK3 era.
Additionally, the MOD will continue content expansions, fine-tuning, and aesthetic improvements, including multiple fox ears, fox tails, and a fox spirit-exclusive gene pool.
Thank you! If the issue is hard to describe in comments, you can send: a detailed description of the error, screenshots, active MODs, and relevant files from ~DocumentsParadox InteractiveCrusader Kings IIIlogs (highly recommended).
Email: [email protected]
Forum: https://tieba.baidu.com/p/10089548149?pid=152690624513&cid=0#152690624513
Conflicts may occur with other outfit MODs, especially those adding accessory headwear (e.g., fox ears may not display).
If issues arise, try adjusting the MOD load order.
Currently available in Chinese, English, Russian, French, Japanese, and Korean (all non-Chinese versions are AI translations). Better human translations are welcome.
The fox ear model is adapted from a cat ear model originally created by others. The original Catnip Kings: Elder Kings 2 Edition (Outdated) MOD is from loverslab (stalindlrp), and the cat ear model was made by AmishCyborg.
Thanks to stalindlrp and AmishCyborg for their work!
“Fox Spirit Cultivation” activities and event chain
“Fox Spirit Dual Cultivation” interaction and event chain
“Fox Spirit Cultivation” trait
“Remove Fox Spirit Bloodline Effects” decision
Fox Spirit culture adjustments, added “Fox Spirit Identity” tradition; fox spirit culture can now disinherit heirs and become adventurers
Fox spirit gene pool updated
Added Persian fox spirit culture for testing
“Fox Spirit Bloodline” is now a positive trait
“Listen to a Story” decision can recruit an orientation-compatible fox spirit; character generation optimized
Improved MOD memory usage and removed unnecessary content
Revisions:
Old revisions of this mod are available below. Click the link to download.
