Faction Logos Rework

If you liked this item, please rate it up on Steam Workshop page.

Author: 0zwolf

Last revision: 20 Jun, 2024 at 08:36 UTC

File size: 1.15 MB

On Steam Workshop

Description:

This mod is a re-imagining of the logos for the factions. It’s a personal opinion project where the general style of the logos in the game were not really hitting for me, so I created some more striking and defined logos.

I have tried to generally keep within the theme of the factions and stick to their colour palette (a valid piece of feedback from the initial version of this mod).

Using Eagle Icon for The Resistance

As some people were fans of the eagle logo for the Resistance in version 1 of this mod, it has been re-added as an optional change.

To enable the eagle-based Resistance logo, use the following steps:

  1. Navigate to the game mods directory – <Steam Apps Dir>commonTerra InvictaModsEnabled
  2. Go into the Faction Logos Rework folder.
  3. Edit the TIFactionTemplate.json file and change the JSON block for "dataName": "ResistCouncil" with the below block.

{ "dataName": "ResistCouncil", "councilIcon64": "faction_logos_ozwolf/FAC_ResistCouncil_64_v1", "councilIcon64_ui": "faction_logos_ozwolf/FAC_ResistCouncil_64_ui_v1", "councilIcon128": "faction_logos_ozwolf/FAC_ResistCouncil_128_v1", "councilIcon128_ui": "faction_logos_ozwolf/FAC_ResistCouncil_128_ui_v1", "councilIcon256": "faction_logos_ozwolf/FAC_ResistCouncil_256_v1", "councilIcon256_ui": "faction_logos_ozwolf/FAC_ResistCouncil_256_ui_v1", "fleetIcon": "faction_logos_ozwolf/FAC_ResistCouncil_fleet_v1", "stationIcon": "faction_logos_ozwolf/FAC_ResistCouncil_station_v1", "baseIcon": "faction_logos_ozwolf/FAC_ResistCouncil_base_v1", "habSectorIcon": "faction_logos_ozwolf/FAC_ResistCouncil_peripheral_v1" }

Make sure you restart the game before loading your save. This should work on existing saves.

Changes since last update:
  • V1 of the Resistance logo using the eagle has been re-added and can be swapped with a file edit.
  • The Academy colour scheme changed back to the green and gold of the base game to match the palette of other in-game artwork.
  • The Resistance logo changed from the imperial-like eagle to a set of chevrons as I feel its more in the aesthetic of the faction.
  • The Protectorate logo adjusted slightly to re-introduce the orange from the original logo palette.

This mod does not adjust other logos in-game, such as faction-aligned organisations, etc.

This mod should be compatible with other mods as the only game file being modded is

TIFactionTemplate.json

which is simply changing the related icons and logos for that faction.