Bug Fix Drycha Sacrificial grounds garrison

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Author: HungryBat

Last revision: 12 Apr, 2021 at 00:07 UTC

File size: 393.28 KB

On Steam Workshop

Description:
Currently there is a bug with Drycha’s garrison for the sacrificial grounds building, this mod fixes that tiny bug.

Why did I make this mod?
I was playing as Drycha, and noticed garrison units were missing for the sacrificial grounds building, which is a bug that the devs haven’t fixed yet. This mod replaces the missing wildrider unit with 2 malevolent dryads and fixes the missing malevolent tree kin unit, as this was also missing from the garrison.

So what exacly is the base game missing?
As any other wood elf you will get the standard tree kin garrison unit and the wildrider garrison unit from the sacrificial grounds building but for drycha this building does not provide a replacement Malevolent Tree Kin garrison unit or a replacement for the missing wildrider.

Why does drycha not get the wildrider unit?
Drycha is coded to never have access to elite elven units, thus wildriders will be missing from the garrison of the BASE GAME, this mod replaces that missing unit with 2 malevolent dryads.

The mod manager says the mod isn’t updated!
THE MOD WORKS PERFECTLY NO MATTER WHICH UPDATE IS IN EFFECT, I know it looks ugly on the menu with the "! mod is not updated" mark behind it, but I am too lazy to reupload the same mod version every update to cleanup the "! mod is not updated" mark.

I have a patreon now!
So, uhm, if you like what you see, and you’d like to see more, or have any suggestions, I’m right here!
https://www.patreon.com/torakmodding