Better BATTLE AI for Radious
This mod really changes the AI behaviour on the battlefield by maxing the visibility_spotting_range_min and the visibility_spotting_range_max to a value of 9999.
Because normally AI is nearsighted and can only see between 500 and 1687 meters (feets) on the battlefield map, whereas the Player looks above the whole map.
So the AI in Radious plays always in REALISM MODE, which u can tick on in the options.
I left the Visibility for hiding in forests and scrubs untouched, of course!
AI will REALLY act more clever on the battlefield – flank you more often, hide its generals behind etc pp…
Original idea was by "MagicCuboid" for "Increased Spotting Distances for a More Tactical BAI" for Rome 2 Total War.
I really wished more unit modder would implemented this, as this should be known since rome 2 !
Savegame compatible.
Made for Radious, so load it before it !
!!!
Beware that it only changes the unit behaviour in Radious and is NOT compatible with other unit-editing Mods
Otherwise you will have Radious unit stats!
!!!
PS:
If you want to have another submod, for another unit-altering-mod you are using, feel free to ask me to create it for you!
Better Battle AI for Vanilla here:
http://steamcommunity.com/sharedfiles/filedetails/?id=543485644
PPS:
Thanks to the Radious Team for their outstanding Mod.
It’s my favourite and i am using it since Attila came out!
Subscribe to it here:
http://steamcommunity.com/sharedfiles/filedetails/?id=396015150
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PPPPS:
Pls give also the Radious Mod a like, a favourite and a Thank you Comment, if you like this Mod, because it is based on their Work!