[China leader] Emperor Wu of the Han Dynasty – expand the terittory of one country
Emperor Wu of Han Dynasty-Leader’s Ability :
Can consume the builder’s labor force to promote 15% of the wonders or 20% of the regional construction process. The builder will get extra construction labor. The palace has five slots for masterpieces, with an additional 4 gold coins for each masterpiece.
Each unit needs an additional maintenance fee of 1 gold coin, and each military card increases its combat effectiveness by 1.
Get an additional military policy slot, and in addition, unlock the municipal [foreign trade] [political philosophy] [feudalism] correspondence to get an additional [economic policy slot] [foreign policy slot] [wildcard policy slot].
After winning the battle, you will get science, technology, culture, belief and gold coins equal to 10% of the combat effectiveness of the killed unit.
In the extermination barbarian camp, you will get a tribal village reward and 50 gold coins (at standard speed).
Features: Li Jia (gold coin) transforms productivity into gold coins, and at the same time produces points for great generals and great men. The one-time output of the completed round is equivalent to four times the grain output of this round.
Characteristic units of Emperor Wu of Han Dynasty:
Yin Shang warrior
Melee combat units in ancient times have excellent combat capability. When he defeats the enemy, he has a chance to capture the enemy as a builder.
Chu ruishi
A melee combat unit in the classical period, with excellent combat capability. +7 [ICON_Strength] combat power when attacking, +3 combat power when defending melee and +6 combat power when defending long range. When he defeats the enemy, he has a chance to capture the enemy as a builder.
Xuanjiajun
Medieval melee combat unit with immortal fighting ability. At the end of each turn (even after moving or attacking), the health is automatically restored. +3 combat power in melee defense and +6 combat power in long-range defense. When he defeats the enemy, he has a chance to capture the enemy as a builder.
wei wuzu
An anti-cavalry combat unit in classical times, with +10 combat power when it is adjacent to another Wei Wuzu or an army with a back. When he defeats the enemy, he has a chance to capture the enemy as a builder.
Back-breaking army
Medieval anti-cavalry combat units, injuries will not reduce their combat effectiveness. +10 combat power when it is adjacent to another Wei Wuzu or a rebel army. When he defeats the enemy, he has a chance to capture the enemy as a builder.
Qin archer
Long-range combat units in classical times, with +5 combat power when fighting with injured units.
Crossbowman
Medieval long-range combat units, with an additional attack opportunity. +5 combat power when fighting with injured units.
Zhao bianqi
The light cavalry combat unit in the classical period was a long-range light cavalry unit with a range of 1 and a mobility of 4, which could be moved after an attack.
Qi Ji Ji
In ancient times, the heavy cavalry combat unit, the combat power of its adjacent enemy units was -5. Starting from the open terrain, the mobile power is +1, and you initially have a free upgrade.
mongolia cavalry
Medieval heavy cavalry combat units can recover 25 health points after killing the target. The combat power of the enemy units adjacent to it is -10. Starting from the open terrain, the mobile power is +1, and you initially have a free upgrade.
Characteristic buildings of Emperor Wu of Han Dynasty:
Bailudong College is a college +2 scientific and technological value +1 housing, and it is limited to build at most one.
Wudang Mountain Taoist Temple is a holy place +2 belief values +1 house, and it is limited to build at most one.
Yuzhang tile house is a theater square +2 cultural values +1 housing, and it is limited to build at most one.
Xunyang Qianzhuang is a commercial center +3 gold coins +1 housing and +1 trade route, and it is limited to build at most one.
Linchuan workshop is an industrial zone +2 productivity +1 housing, +1 trade route, and it is limited to build at most one.
Additional buildings added
Chengnei workshop
For the city center +2 productivity +1 housing.
Urban housing
For the city center +2 food +1 housing.
City fair
For the city center +3 gold coins +1 housing.
Industrial zone in the city
For the city center +3 productivity +1 housing.
Urban residential area
For the city center +3 food +1 housing.
Intra-city trade zone
For the city center +5 gold coins +1 housing.
Extra municipal cards added
expansionism
+5 combat power when the unit is located in enemy territory.
Patriotic war
+5 combat power when the unit is located in friendly territory.
freedom of belief
+3 belief value for all cities.
Urban-rural trade
All cities +3 gold coins.
Pay attention to agriculture and animal husbandry
All cities +2 food.
Migrant workers
All cities +2 productivity.
Agriculture and hunting economy
Plantations and camps +1 gold coin.
grain stock
Farms, pastures and fishing boats +1 grain.
Civil and private
Quarries, mines and logging yards +1 productivity.