More Valuable Procedural Creatures

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Author: Greencat Sixty-Four

Last revision: 6 Aug, 2025 at 20:52 UTC

File size: 51.38 KB

On Steam Workshop

Description:

Did you ever think it’s really weird that stuff made out of forgotten beast silk/bones/leather is as valuable as stuff made out of a cat? Using the power of lua, this mod changes that finally. Unfortunately, because I am bad at programming, it depends entirely on the syndrome names of said beasts, so maybe don’t install this with a mod that changes that for some reason

Material value multipliers by type of creature:
* Humanoid angels: 5x
* Forgotten beasts: 10x
* Titans, "lesser" demons (the kind of small demon you usually find in geodes and volcanic walls), all (procedurally generated!) night creatures: 15x
* "Great beast" angels and "greater" demons (the kind you usually find in the underworld): 50x
(If that last one sounds unreasonable, remember that you have to breach the underworld and survive to make use of it! And also a good portion of demons are too intelligent for your dwarves to want to butcher.)