Player Spawnpoint
Player Spawnpoint – entity, that allows you to change the point of appearance of a player in your game world. If you have administrator rights, you will be able to configure the spawn point according to the following criteria:
- Invisible Spawner
- Spawn Distance
- Spawner Color
- Give Weapon
- Admins Only
- ID Filter
To start, you need to create an appearance point by going to Entity -> Spawnpoint -> Player Spawnpoint.
Then, go to Context Menu (C key) and hover over the object that appears.
Deactivate Spawner – determines whether your spawn point is working or not.
Invisible Spawner – determines the visibility of the spawn point.
Spawn Distance – allows players to appear a short distance from the center of the point.
Spawner Color – the useless function changes the color of your spawn point.
Give Weapon – gives the specified weapon. Limit – 1 :{
Admins Only – allows only administrators to appear at a given point.
ID Filter – allows certain players with the specified ID to appear at a given point.
You can get certain weapons when you appear. In the line Give Weapons you need to enter the name of the weapon, which can be obtained as follows: Weapons -> Your tab -> RMB on the desired weapon -> Copy to clipboard.
Modification of Player Spawnpoint adds a console command for server administrators – player_id, which outputs the names and IDs of players on the entire server.
After receiving the desired ID, you must transfer it to the ID Filter field.