Sary

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Author: marina

Last revision: 9 Oct, 2025 at 04:24 UTC

File size: 1.37 MB

On Steam Workshop

Description:

sary is real.
and you shall play as him.

NORMALS.
Grounded Attacks

Sary’s Grounded moves are part of a simple kit that focuses on sending the opponent into edeguarding situations and keeping them away from touching the ground

  • JAB: A simple 2 Hit move with the ability to sometimes combo off the last hit into other moves!
  • DTILT: Sary’s most disjointed Grounded move! He casts out a 2 hit ice move, perfect for poking in neutral and serving a strong part of his kit while grounded, always pops opponents right up!
  • UTILT: A close up throw upwards that sends opponent right up from Sary, perfect for setting into juggling situations and keeping opponents airborne!
  • FTILT: Throwing out a backhand hit, Sary’s Ftilt IS his slowest tilt, capable of killing enemies when landing the palm hit for a stronger strike, be sure to space it out!
  • DATTACK: Sary readies up a shoulder bash to throw himself forward, the move while being his slowest grounded move packs a hefty punch! Having even a tipper at the sharpest edge of the ice bash!
Aerial Attacks

Sary’s Air Mobility and focus are the main meats and potatos of the character, able to utilize them to it’s fullest thanks to his focus in aerial dominance rather than grounded game, sacrificing it in exchange for versatile aerial moves that can compliment the flaws in his grounded game!

  • NAIR: Sary utilizes all of his body to throw out a big and devastating attack, utilizing it as a finisher from chains of attacks is it’s desired use, the attack itself is able to be used in general as a great edgeguarding tool due to it’s active frames and it’s ability to rob stocks off stage!
  • FAIR: Sary’s fastest aerial and his most useful one, this aerial is an arching Swipe that is meant to carry enemies offstage and set up for edgeguarding situations! It is fast and quick and it’s weaker attack is able to be connected onto other stronger attacks if hitfalled!
  • BAIR: Have you ever played Melee Puff and wished the move was in a character here? Well here it is! This is Sary’s SLOWEST aerial but it makes up in it by being a tool that carries offstage, kills and in the most puff fashion ever, Is Almost fully disjointed, giving him his 3rd ranged option to contest others in the air that dare outrange him! This move also has a tipper.
  • DAIR: Similar to Jigglypuff’s Modern vision of the move this move is meant to drag opponents around in it’s various multi hits with it’s low base knockback finisher allowing it to be used as a combo extender or beginner, you can hitfall it’s first hit to lead into combos with other parts of his kit!

SPECIALS
Nspecial

Sary shoots out a small Ice Projectile!

A simple slow projectile that pops slightly up. Prefered to use as a small extender of any combos!

Dspecial

Sary creates an small but very strong explosion from within his center!

A move similar in strength to Jigglypuff’s Rest, Sary’s Dspecial grants him immunity through damage through it’s first 8 frames of both start up and attack activity, landing the attack itself makes his recovery swifter!
Missing however might spell doom for him. So better hit it!

Uspecial

Sary creates a large Ice Cicle from his arm and swings it over propelling himself upwards and forwards with a grand strike!

A fully disjointed far reaching aerial similar to Ivysaur’s Up-B, the Icecicle is made out of several hitboxes with a very strong and sharp tipper at the edge, hitting or failing the attack will put Sary in Pratfall regardless so make sure to use the move when needed!

Fspecial

Sary throws out a punch that slowly levitates him upwards! Up to 2 times use for having extra height gain!

A slow recovering tool that allows Sary to have a slight Air-Stall in the air, the move has a limitation of 2 Uses per Airtime that will grant sary height normally. After the 2nd use he will be stalled slightly but not fully and moved forward.
This move sends IN towards Sary when thrown out, perfect for catching oponents off guard!

Extra Thank You’s!

"Sary The Ice Elemental!" Text – Hyuponia
Playtesting & Feedback – FantasticFungus, Garfiejus, Renecup, Nori and Tenchuninja
SFX Design – FantasticFungus

COMPATABILITIES

– TCO Art (3 Drawings!)
– Some… Small winquotes. Not that much. Mostly ♥♥♥♥♥♥ lol.
– Pokemon Stadium!