Longer Roads (7 Tiles Away 10 Tiles Long)
Changes two game values related to how roads are generated.
-#MAX_ROAD_TILE_DISTANCE Determines the distance that two cities/outposts/towns can be from each other and still have a road connection. By default this is 5. This mod changes it to 7.
-#MAX_ROAD_PATH_LENGTH Determines how far a given road connection can be, to account for obstacles. For example, if two cities are 6 tiles apart but have a mountain range between them, the actual road path length might be more than 6. By default this is 8, and this mod changes it to 10.