[EA32+]Crosshair
Maybe you’ve been frustrated by the lack of a crosshairin the game (the official Mutator isn’t very user-friendly), and some HUD mutators don’t have crosshairs (except for RF2042, but it’s no longer compatible with the new version). Now, everything is different. This mod allows you to display a crosshair at the center of your screen, and the crosshair changes depending on the weapon you’re using.
-Automatically recognizes and displays the appropriate crosshair based on the player’s current weapon;
-Shows/hides the crosshair depending on the player’s status (sprinting, swimming, driving vehicles, etc.);
-Plays crosshair animations when firing weapons;
-Players can customize the color, size and transparency of the crosshair to their preference;
-Different weapon types have their own crosshair styles:
•Assault rifle crosshair;
•Pistol crosshair;
•Sniper rifle crosshair;
•Shotgun’s circular crosshair;
•Grenade launcher’s calibrated crosshair;
-Now mutator support vehicles to use crosshair, it contains:
•Airplane crosshair;
•Tank crosshair;
•APC crosshair;
•Helicopters crosshair;
•Turret crosshair;
-Of course, due to game limitations, some weapons from certain mods and tags cannot be recognized by this mod. However, you can manually add weapons to the corresponding configuration list, allowing them to use the appropriate crosshair as well.
When used together with the Quick Throw mod, the crosshair animation may not play after throwing an item. This is caused by how the mods work, but you can fix it by pressing fire/reload/sprint keybind, and the crosshair animation will play normally.
This mod can automatically fix error due to Quick Throw mutator, player don’t need to press any keybind.
Revisions:
Old revisions of this mod are available below. Click the link to download.