[Fortnite] Rippley Playermodel
Two days ago, I decided to try porting one of my favorite Fortnite skins to Garry’s Mod, and gave it a shot. Unfortunately, I ran into a couple of issues with the hands—both for the model and the C_Hands. First, the viewmodel hands occasionally clip through certain weapons. I tried to mitigate this using the proportion trick on the hands, and it kind of worked. The second issue is that the weapons don’t align perfectly with the model’s hands, which causes them to appear misaligned in third person. I did my best to fix these problems, and despite these things, I’m happy with how it turned out.
⦁ Three playermodels: Rippley, Sludge and Purple Rippley
⦁ Jigglebones for tuft, grenade, and pouches
⦁ Facial flexes for ‘Blink’ and ‘Jaw Open’
⦁ C_Hands
⦁ Poseable Ragdoll
Epic Games – Creating Fortnite and all of its assets
Fortnite Porting team – Making it easier to port stuff from the game, you guys are awesome!
sksh70 – Creating the very easy and extensively used Proportion Trick script for Blender, thanks!
Me – Porting to Garry’s Mod, creating and modifying his materials and models, testing
