[Fortnite] Safety First Steve Playermodel
Here comes the shark, it’s Steve from Fortnite, the hit metaverse game-thingy. Like with Rufus and Rippley, he’s got some hand issues, both in the viewmodel hands and holding weapons. I don’t know how to write VRDs for procedural bones (only recently figured out HL2 faceposing), so his wrists look a bit funny sometimes. Despite that and some skinning issues, I’m pretty happy with it. Enjoy!
⦁ Playermodel and a *somewhat* poseable ragdoll
⦁ Jigglebones for whistle, shorts rims, megaphone, shark repellent, and tail
⦁ Bodygroups for cap, glasses, whistle, shark repellent, tool belt, megaphone, watch, first aid kit and tail
⦁ HL2 Facial Flexes[files.catbox.moe]
⦁ C_Hands[files.catbox.moe]
Epic Games – Creating Fortnite and all of its assets
Fortnite Porting team – Used to extract the models
sksh70 – Creating the Proportion Trick script for Blender, thanks!
Me – Porting to Garry’s Mod, creating and modifying his materials and models, light testing
