Mugen’s Medieval 1212 – 4Tpy Campaign SubMod/Overhaul

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Author: chevonmog

Last revision: 6 Jul, 2025 at 04:07 UTC

File size: 239.22 MB

On Steam Workshop

Description:

4 Turns per Year, 18 New Skills/Traits for Generals, Campaign and AI Improvements, Intense Battles, Enjoy!

Installation:
– Place the Mod above all Medieval Kingdoms Total War 1212 Parts

Gameplay Guide

General and Governor Career

General Skills are Divided into General and Governor Careers, Affecting both Battles and Campaign.

Generals are best kept in Battles, Garrisons with more than Half Stack Armies, or in Camps/Forts Training their Soldiers.

Authority – Affects Morale, Attack, Charge and other Melee Soldiers. Also Public Order while Governing.

Cunning – Affects Defense, Amount of Traps you can set, Upkeep, and Settlement Management such as Maintenance Cost.

Zeal – Affects General, Bodyguard Combat Skills, and also Range Units Morale.

Governors help the most with Settlements, their Skills include Sanitation, Public Order, Food, Bonuses vs Raiding or Rebel Armies. As Governors become more Serious in their Careers they will lose Integrity from their Soldiers and Garrison.

Garrison and Supply Depot

Supply Depot – Gives Movement Bonus, and Integrity/Supplies in Enemy Territory,
Tier I-II 1-2 gives +1 Integrity and Supplies to every Army in your Faction in Enemy Territory.
III – gives +2
(You can Stack these Bonuses, Example. If you Build 4 Supply Post, All your Armies in Enemy Territory gets +4 Integrity and Morale.)

Garrison – Train Troops, Small Campaign movement bonus, Reinforcement Range for your Garrison and Armies in Region.

Completed Supply System

Integrity and Supplies are more Dynamic in Battles and Campaign, Linking Food and Supplies from Storage Reserves to boost the Morale of your Army, keeping their Supplies and Morale up is important. This divides how Troops are affected by Generals direct Morale Boost, and Settlement’s Buildings.

Navy Ports – Increase in Supplies to Storage Reserves

Garrisons – Decrease Supplies in Storage Reserves along with Food Consumption

Garrison Armies – Small Decrease Food/Supplies in Storage Reserves but get Integrity and Supplies Bonuses

Traversing your Kingdom – with your Armies now affects their Food and Supplies Storage

Ambush and Foraging – Now Affects your Food and Armies Supplies/Integrity

Raiding – Consumes Supplies and Food of Settlements, gives Supplies and Integrity to your Army.

AI Behavior – AI Manages Morale very well, They will Stay at Borders and make sure they have enough Integrity and Supplies for their Armies Morale before Invading your Lands.
They will also pick wisely between Raiding and Setting Camps/Forts in Enemy Territories.
They Retreat back to their Lands or Allies when their Armies run out of Supplies and Integrity to replenish.

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Required items:

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Mugen1212Script (4 Turns Per Year Events)Steam Workshop