Mod-Mod: Various
Various mod patches.
If there’s anything else you’d like added, feel free to comment.
(Not sure if I’ll do it though.)
Changes
- Second Unique Infrastructure
Changed the processing method for Unit Abilities (Végvár, Nemeton) to eliminate cluttered displays.
Added compatibility with Sukritact’s Khmer Rework (Baray), Sukritact’s Egypt Rework. - MC’s Lefkós Pýrgos (White Tower)
Changed the processing method for Unit Abilities to eliminate cluttered displays. - Steel and Thunder: Unique Units
Fixed issues with Wilfrid Laurier’s unique ability. - More Maritime: Seaside Sectors
Fixed issues with Japan’s unique ability for waterfront.
Added compatibility with Sukritact’s Egypt Rework. - Plati’s Great People
Some wildcard policies have been changed to Great People policies. Well, it just means the position of Civilopedia changes.
Fixed compatibility between Hannibal and Great Sovereigns. - District Expansion: Commerce
Fixed only one value for a policy 🙂 - Monopoly++: Tycoons and Investors
Financier Reyna’s modified ability functions correctly.
Fixed compatibility with District Expansion: Industry. - CIVITAS Philippines
A minor text tag error. - CIVITAS Malaysia
The adjacent bonus for UD Dermaga to the Commercial Hub is active. - [GS] Indonesia Rework – Port Lime
Changed Jong’s unlock timing as described. The adjacency bonus from reef to kampung now functions. Fixed Gajah Mada’s Tier 0 ability. - Policy Pack: Maritime
Tweaked the values slightly to make the Thalassocracy policy’s effects feel more intuitive.
Contact
Bug reports or update requests are welcome in the comment section.
If possible, please DM me on Twitter as notifications are more reliable there.
It is also distributed through Google Drive.[drive.google.com]